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QueuesUsingLinkedList.cpp
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90 lines (72 loc) · 1.22 KB
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#include <bits/stdc++.h>
using namespace std;
struct node
{
int data;
struct node *next;
};
struct node *f = NULL;
struct node *r = NULL;
void linkedListTraversal (struct node *head)
{
struct node *ptr = head;
while(ptr!=NULL)
{
printf("%d ", ptr->data);
ptr = ptr->next;
}
printf("\n");
}
int isEmpty()
{
if(f == NULL) return 1;
else return 0;
}
int isFull()
{
struct node *ptr = (struct node *)malloc(sizeof(struct node));
if(ptr == NULL) return 1;
else return 0;
}
void enqueue (int value)
{
struct node *ptr = (struct node *)malloc(sizeof(struct node));
if(isFull()) printf("Full\n");
else
{
ptr->data = value;
ptr->next = NULL;
if(isEmpty())
{
f = r = ptr;
}
else
{
r->next = ptr;
r = ptr;
}
}
}
void dequeue()
{
struct node *ptr = f;
if(isEmpty()) printf("Empty\n");
else
{
f = ptr->next;
free(ptr);
}
}
int main()
{
enqueue(1);
enqueue(2);
enqueue(3);
enqueue(4);
enqueue(5);
linkedListTraversal(f);
dequeue();
dequeue();
enqueue(6);
linkedListTraversal(f);
}