From b1de9a07b9c0845939eeb3f125e8d22ac61e06b9 Mon Sep 17 00:00:00 2001 From: LocalIdentity Date: Wed, 24 Jun 2026 17:24:50 +1000 Subject: [PATCH] Fix Melee mods not affecting the damage of Combust Was missing the skill flag --- src/Data/Skills/other.lua | 1 + src/Export/Skills/other.txt | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Data/Skills/other.lua b/src/Data/Skills/other.lua index 108f0a5eab..6aad328cea 100644 --- a/src/Data/Skills/other.lua +++ b/src/Data/Skills/other.lua @@ -18070,6 +18070,7 @@ skills["TemperWeaponCombustionPlayer"] = { baseFlags = { attack = true, area = true, + melee = true, }, constantStats = { { "imbue_weapon_combust_trigger_chance_%", 100 }, diff --git a/src/Export/Skills/other.txt b/src/Export/Skills/other.txt index 238fb0f104..297877a927 100644 --- a/src/Export/Skills/other.txt +++ b/src/Export/Skills/other.txt @@ -1250,7 +1250,7 @@ statMap = { #from tree #skill TemperWeaponCombustionPlayer #set TemperWeaponCombustionPlayer -#flags attack area +#flags attack area melee #mods #skillEnd