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AdjacencyListGraph.cs
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138 lines (105 loc) · 3.45 KB
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using System.Collections.Generic;
namespace AlgorithmsAndDataStructures.DataStructures.Graph;
public class AdjacencyListGraph<T>
{
private readonly GraphVertex<T>[] graph;
public AdjacencyListGraph(int initialCapacity = 8)
{
graph = new GraphVertex<T>[initialCapacity];
}
public void AddEdge(int source, int destination)
{
graph[source] ??= new GraphVertex<T>();
graph[destination] ??= new GraphVertex<T>();
graph[source].AdjacentVertices.Add(destination);
graph[destination].AdjacentVertices.Add(source);
}
public List<int> DepthFirstSearch()
{
var result = new List<int>();
var visited = new HashSet<int>();
var stack = new Stack<int>();
stack.Push(0);
visited.Add(0);
result.Add(0);
while (stack.Count > 0)
{
var current = graph[stack.Peek()];
var i = 0;
var foundNotVisited = false;
var adjacentNodes = current.AdjacentVertices;
while (i < adjacentNodes.Count && !foundNotVisited)
{
var nodeUnderVisit = adjacentNodes[i];
if (!visited.Contains(nodeUnderVisit))
{
visited.Add(nodeUnderVisit);
result.Add(nodeUnderVisit);
stack.Push(nodeUnderVisit);
foundNotVisited = true;
}
i++;
}
if (!foundNotVisited)
stack.Pop();
}
return result;
}
public List<int> DepthFirstSearchRecursive()
{
var result = new List<int>();
var visited = new HashSet<int>();
DepthFirstSearchRecursiveInternal(0, visited, result);
return result;
}
private void DepthFirstSearchRecursiveInternal(int v, HashSet<int> visited, List<int> result)
{
result.Add(v);
visited.Add(v);
foreach (var adjacentNode in graph[v].AdjacentVertices)
if (!visited.Contains(adjacentNode))
DepthFirstSearchRecursiveInternal(adjacentNode, visited, result);
}
public List<int> BreadthFirstSearch()
{
var result = new List<int>();
var visited = new HashSet<int>();
var queue = new Queue<int>();
queue.Enqueue(0);
visited.Add(0);
result.Add(0);
while (queue.Count > 0)
{
var current = graph[queue.Dequeue()];
foreach (var adjacentNode in current.AdjacentVertices)
if (!visited.Contains(adjacentNode))
{
queue.Enqueue(adjacentNode);
result.Add(adjacentNode);
visited.Add(adjacentNode);
}
}
return result;
}
public List<int> BreadthFirstSearchRecursive()
{
var result = new List<int>();
var visited = new HashSet<int>();
var queue = new Queue<int>();
queue.Enqueue(0);
visited.Add(0);
result.Add(0);
while (queue.Count > 0)
{
var current = graph[queue.Dequeue()];
foreach (var adjacentNode in current.AdjacentVertices)
if (!visited.Contains(adjacentNode))
{
queue.Enqueue(adjacentNode);
result.Add(adjacentNode);
visited.Add(adjacentNode);
}
}
return result;
}
}