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Cryphixi/README.md

Hey there, I'm Allena! ๑(◕‿◕)๑

Welcome to my profile! ☆゚.*・。゚

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Computer Science @ UC Berkeley | Game ML/AI Enthusiast | Full-Stack Developer

I'm a junior CS student obsessed with creating projects to make sure you have fun! I build systems where code meets creativity—from game AI that adapts in real-time to procedurally generated worlds that respect the artist's vision.


☆ What I Work With ☆

Backend & ML: Python • Java • C/C++ • RISC-V
Frontend & Design: React • TailwindCSS • HTML5/CSS • Figma • Adobe Creative Suite
Tools & Platforms: Firebase • Git • Jupyter Lab • NumPy • Pandas • Matplotlib
Game Dev: Game Theory • Computational AI • Procedural Generation • Prompt Engineering


☆☆ Projects ☆☆

Orbito — GameCrafters Orgnization

GamesCrafters Research Group @ Berkeley

  • Joined GameCrafters to use game solver to strong solve board game Orbito!
  • Game on web, computer opponent plays perfectly! Try it live: Play Orbito

Procedural Generation for 2D Worlds

W.I.P. ML/AI Project

  • Training custom AI on Super Mario Bros architecture to generate procedural landscapes
  • Vision: AI-assisted level generation that expands worlds without replacing artist creativity
  • Exploring how ML can empower game creators instead of replacing them

🎮 Game Secretary — Full-Stack Web App

Downloadable PC application

  • Built in 12 hours: Firebase + Steam API + Google Gemini to generate personalized gaming schedules
  • End-to-end architecture: Steam data extraction → intelligent scheduling algorithm → real-time updates
  • Check the repo

☆☆☆ What Fascinates Me ☆☆☆

Game AI with Narrative Integrity — NPCs that learn from your playstyle while staying true to their story
Player Behavior Analysis — Understanding how players interact so games evolve intelligently
Procedural + Artistic Collaboration — Where algorithms enhance human creativity, not replace it


☆☆☆☆ Learning & Growing ☆☆☆☆

  • Advanced ML/AI for game systems
  • 3D procedural generation (expanding from 2D)
  • Deeper game narrative design & player psychology
  • Mentorship in AI education (currently teaching 50+ students Python, Java, C/C++)

How to Reach Me

LinkedIn GitHub Email


Fun Fact

I started coding because of video games. Now I'm building the AI that might power the games of tomorrow. Full circle.


> GAME_LOADING...
> PASSION_DETECTED ✓
> CURIOSITY_LEVEL: ∞
> STATUS: READY_FOR_ADVENTURE

Pinned Loading

  1. Backlog_Clear_Buddy Backlog_Clear_Buddy Public

    TypeScript

  2. NIght-View NIght-View Public

    Night View Website

    HTML

  3. SWAK2026 SWAK2026 Public

    Repo to store our amazing game!

    ShaderLab

  4. TheVGLC TheVGLC Public

    Forked from TheVGLC/TheVGLC

    The Video Game Level Corpus

    Python