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Channeling skills now benefit from Spell Damage with Spells that cost Life mods#2293

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LocalIdentity merged 3 commits into
PathOfBuildingCommunity:devfrom
cupkax:fix-channeling-life-cost-spell-damage
Jun 26, 2026
Merged

Channeling skills now benefit from Spell Damage with Spells that cost Life mods#2293
LocalIdentity merged 3 commits into
PathOfBuildingCommunity:devfrom
cupkax:fix-channeling-life-cost-spell-damage

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@cupkax

@cupkax cupkax commented Jun 24, 2026

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Fixes #2291 .

Description of the problem being solved:

Channeling skills are parsed as LifePerSecondCost as opposed LifeCost. As all the life cost related conditions only accounted for LifeCost, related mods always evaluated the cost as 0.

Steps taken to verify a working solution:

  • Updated the "costs life" conditions to accomodate LifePerSecondCost
  • There was a weird bug in ModStore.lua's statList where the loop var conflicted the outer one. Renamed this (I don't really know why this works as I just renamed it after Pob started crashing)

Link to a build that showcases this PR:

Before screenshot:

1

After screenshot:

2

@LocalIdentity LocalIdentity merged commit 2836351 into PathOfBuildingCommunity:dev Jun 26, 2026
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Flamblast should benefit from "X% inc spell dmg with spells that cost life"

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