PSH is a personal web platform designed as a playground for my experimental web services.
It is a space where I design, test, and iterate on interactive web-based ideas.
- Next.js was chosen because it allowed me to build both the frontend and server-side logic within a single full-stack framework.
- A custom server was introduced because the project required a dedicated WebSocket server for real-time communication.
- Three.js was used to render 3D graphics directly in the browser.
- Improved my understanding of Next.js by applying a custom server architecture.
- Learned how to implement real-time communication with a WebSocket server in Node.js.
- Built practical experience in browser-based 3D rendering with Three.js.
git clone https://github.com/clapppp/psh.git
cd psh/psh
npm ci
npm run dev

