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Hi @randomlogin, thanks for the work on this! I've reviewed the first two commits:
I've left a bunch of inline comments addressing configuration and public API, commit hygiene, testing infrastructure, and test flakiness.
In summary:
- A couple of items are exposed publicly that seem like they should be scoped to probing or gated for tests only (see
scoring_fee_paramsinConfigandscorer_channel_liquidityonNode). - The probing tests duplicate existing test helpers (
setup_node,MockLogFacadeLogger). Reusing and extending what's already intests/common/would reduce duplication and keep the test file focused on the tests themselves. test_probe_budget_blocks_when_node_offlinehas a race condition where the prober dispatches probes before the baseline capacity is measured, causing the assertion between the baseline and stuck capacities to fail. Details in the inline comment.- A few nits about commit hygiene, import structure, and suggestions for renaming stuff.
Also needs to be rebased.
| pub struct HighDegreeStrategy { | ||
| network_graph: Arc<Graph>, | ||
| /// How many of the highest-degree nodes to cycle through. | ||
| pub top_n: usize, |
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Could top_n be renamed to num_top_nodes? The latter reads less generic to me but up to you to modify or not.
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I'd leave it as is (maybe top_k, as somehow it is more common in algorithms to describe the number of samplings).
What about top_node_count?
Personally I don't like 'num' as a short for 'number'
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@enigbe, thanks for a review, the updates are incoming soon. |
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Introduce a background probing service that periodically dispatches probes to improve the scorer's liquidity estimates. Includes two built-in strategies.
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Thanks for taking this on and excuse the delay here!
Did a first review pass and this already looks great! Here are some relatively minor comments, mostly concerning the API design.
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| let scoring_fee_params = ProbabilisticScoringFeeParameters::default(); | ||
| let mut scoring_fee_params = ProbabilisticScoringFeeParameters::default(); |
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I do wonder if we should allow the user to set the entire ProbabilisticScoringFeeParameters and ProbabilisticScoringDecayParameters via the ProbingConfigBuilder mentioned above? Do you see any reason where that would conflict with other API design decisions?
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I think we should expose these settings (in NodeBuilder, not probing builder).
However these are for fine tuning and should be used only by advanced users. Also I would expose UserConfig, as for example user cannot decide what features do advertise.
I can add builder methods for scoring parameters, though maybe it should be in another PR aimed on exposing settings for an advanced user?
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Also I would expose UserConfig, as for example user cannot decide what features do advertise.
Yes, this is very intentional, as we want to provide a sane/safe API. For example letting user freely choose to set certain parameters if we don't implement them properly will just lead to a lot of footguns, in some circumstances even with the potential for money loss.
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In that case I think we don't need to expose ProbabilisticScoringFeeParameters and ProbabilisticScoringFeeParameters by the very reason you mentioned.
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Thanks for the update. It seems this is blocked now until we can bump the LDK dependency to include the upstream PR?
Strategy constructors (high_degree/random_walk/custom) moved from ProbingConfig to ProbingConfigBuilder, so they live on the builder rather than on the thing being built. ProbingConfigBuilder setters switched from consuming `self -> Self` to `&mut self -> &mut Self`, matching NodeBuilder. `build` now takes `&self`. Existing fluent call sites still compile unchanged. Removed the flat new_high_degree/new_random_walk UniFFI constructors on ProbingConfig that replicated the builder wiring. Bindings now go through ArcedProbingConfigBuilder (exposed as ProbingConfigBuilder via UDL), which wraps ProbingConfigBuilder in an RwLock for the Arc semantics UniFFI requires — mirroring ArcedNodeBuilder. AI-assisted (Claude Code).
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Previously we always queried gossip data to construct probing route, which would fail for unannounced channels. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Clamp ProbingConfigBuilder::interval to MIN_PROBING_INTERVAL (100ms) in build(). Avoids the tokio::time::interval(Duration::ZERO) panic in run_prober and rules out sub-100ms hot-looping. New constant lives in config.rs alongside DEFAULT_PROBING_INTERVAL_SECS. - Replace .unwrap_or(0) with .expect() on the fetch_update calls in handle_probe_successful / handle_probe_failed. The closure always returns Some, so the Err arm is unreachable; unwrap_or(0) implied a possible failure mode that cannot occur. - Reject RandomStrategy paths whose HTLC bounds force the probe above the user-configured max_amount_msat. Previously the amount could be silently inflated past the user's ceiling. - Document in try_build_path that longer cycles aren't filtered from the random walk; probes fail at the destination by design, so revisiting a node via a different channel is harmless. - Simplify the Debug impl for ProbingConfig by deriving it and giving ProbingStrategyKind its own manual Debug that hides the Custom payload. Replaces a larger hand-written impl on ProbingConfig. - Cache prev.saturating_sub(amount) into `new` in the probe handlers so the log line doesn't recompute it. - Expand ProbingConfig docs with a Caution section noting that stuck intermediate HTLCs can lock outbound liquidity until timeout, and that max_locked_msat is the user-facing backstop for this. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Added a probing service which is used to send probes to estimate channels' capacities.
Related issue: #765.
Probing is intended to be used in two ways:
For probing a new abstraction
Proberis defined and is (optionally) created during node building.Prober periodically sends probes to feed the data to the scorer.
Prober sends probes using a ProbingStrategy.
ProbingStrategy trait has only one method:
fn next_probe(&self) -> Option<Probe>; every tick it generates a probe, whereProberepresents how to send a probe.To accommodate two different ways the probing is used, we either construct a probing route manually (
Probe::PrebuiltRoute) or rely on the router/scorer (Probe::Destination).Prober tracks how much liquidity is locked in-flight in probes, prevents the new probes from firing if the cap is reached.
There are two probing strategies implemented:
Random probing strategy, it picks a random route from the current node, the route is probed via
send_probe, thus ignores scoring parameters (what hops to pick), it also ignoresliquidity_limit_multiplierwhich prohibits taking a hop if its capacity is too small. It is a true random route.High degree probing strategy, it examines the graph and finds the nodes with the biggest number of (public) channels and probes routes to them using
send_spontaneous_preflight_probeswhich uses the current router/scorer.The former is meant to be used on payment nodes, while the latter on probing nodes. For the HighDegreeStrategy to work it is recommended to set
probing_diversity_penalty_msatto some nonzero value to prevent routes reuse, however it may fail to find any available routes.There are three tests added:
Example output (runs for ~1 minute, needs
--nocaptureflag):For performance testing I had to expose the scoring data (
scorer_channel_liquidity).Also exposed
scoring_fee_params: ProbabilisticScoringFeeParameterstoConfig.TODOs: