fix app freeze#762
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Pull request overview
This PR aims to address intermittent “map freeze” behavior after backgrounding/resume and websocket reconnects by adding runtime watchdogs/recovery logic in the MapLibre initialization path and reducing heavy reinitialization work on reconnect.
Changes:
- Add visibility-based render/input watchdogs and recovery actions (handler cycling, synthetic pointer-up dispatch, optional forced WebGL context reset).
- Add WebGL context lost/restored event handling on the map canvas.
- On websocket reconnect, skip the heavy layer/style rebuild if the page was hidden since last connect.
Reviewed changes
Copilot reviewed 3 out of 3 changed files in this pull request and generated 5 comments.
| File | Description |
|---|---|
| app/javascript/maplibre/map.js | Adds render heartbeat, WebGL context handlers, visibility watchdog, and input watchdog/recovery logic. |
| app/javascript/maplibre/controls/buttons/select.js | Replaces prior recoverHandlers() usage with direct “debugging” actions on select click. |
| app/javascript/channels/map_channel.js | Adds visibility tracking and conditionally skips reconnect rebuild; adds status messages. |
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| map.once('style.load', async () => { | ||
| status('Loaded base map ' + mapName) | ||
| // on map style change, all sources and layers are removed, so we need to re-initialize them | ||
| initializeStyles() | ||
| await initializeStyles() | ||
| limitZoom() |
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