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refactor: change default audio paths in samples#594

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Kazunari001 wants to merge 3 commits intomicrosoft:mainfrom
Kazunari001:refactor/change-location-audio-file
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refactor: change default audio paths in samples#594
Kazunari001 wants to merge 3 commits intomicrosoft:mainfrom
Kazunari001:refactor/change-location-audio-file

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Copilot AI review requested due to automatic review settings April 5, 2026 12:06
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vercel bot commented Apr 5, 2026

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Pull request overview

Refactors the audio transcription samples to use a shared default audio file under samples/assets/audio/Recording.mp3 rather than per-sample local copies.

Changes:

  • Rust sample: default audio path now resolves from CARGO_MANIFEST_DIR into samples/assets/audio/Recording.mp3.
  • Python sample: default audio path now resolves relative to the script file into samples/assets/audio/Recording.mp3.
  • JS sample and C# project: default/reference updated to ../../assets/audio/Recording.mp3 (with C# copying the shared file to output).

Reviewed changes

Copilot reviewed 4 out of 8 changed files in this pull request and generated 4 comments.

File Description
samples/rust/audio-transcription-example/src/main.rs Switch default audio file to shared samples/assets/audio/Recording.mp3 using CARGO_MANIFEST_DIR.
samples/python/audio-transcription/src/app.py Switch default audio file to shared samples/assets/audio/Recording.mp3 using __file__-relative pathing.
samples/js/audio-transcription-example/app.js Switch default audio file path to shared ../../assets/audio/Recording.mp3.
samples/cs/audio-transcription-example/AudioTranscriptionExample.csproj Copy shared Recording.mp3 from samples/assets/audio into build output.

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Kazunari001 and others added 2 commits April 6, 2026 08:12
…le.csproj

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2 participants