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The generate script gets added to the win32-dev directory so that the entire directory can be distributed and used by other parties. The activate script works just like the python virtualenv activate script but does not modify the prompt. I was undecided on this so I didn't do it. The activate script also export the WIN32_DEV_TOP environment variable which libpurple/win32/global.mak will use if set which means you can download a pre-build win32-dev directory, activate it, and build pidgin without touching a single Makefile. Fixes pidgin#3
EionRobb
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May 29, 2025
EionRobb
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Ooh this is cool.
Would be amazing to turn into a github action later on down the track, too 💜
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Well the idea was to create an artifact that actions can use, but I don't know enough about actions to turn it into one, at least not right now. |
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The generated script gets added to the win32-dev directory so that the entire directory can be distributed and used by other parties.
The activate script works just like the python virtualenv activate script but does not modify the prompt. I was undecided on this so I didn't do it.
The activate script also exports the
WIN32_DEV_TOPenvironment variable whichlibpurple/win32/global.makwill use if set which means you can download a pre-build win32-dev directory, activate it, and build pidgin without touching a single Makefile.Fixes #3