You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Changing the 8-pixel font by POKE works differently from GW-BASIC #198
This is expected to show a redefined glyph that resembles the vulgar fraction 1/3.
However, PC-BASIC does not allow changing low-memory addresses 124--126, and instead needs the user to overwrite the original addresses where the font is stored:
This in turn does not work on GW-BASIC on DOSBox. Note however that the original code does not work on DOSBox either and shows a glyph made up of random dots. It may well be that DOSBox's emulation does not allow setting these memory ranges.
Further investigation needed to see if the original font address can be overwritten in GW-BASIC (not on DOSBox) or if this is a ROM area instead.
Activity
robhagemans commentedon Jul 13, 2022
Update: VirtualBox's CGA mode emulation seems broken entirely, but both bits of code work on a PC AT simulated on pcjs.org.